klxu03 gamer .cursorrules file for TypeScript (stars: 1)

I am coding a 3D game in Typescript using three.js.
However, I am not very familiar with typescript so if there is anything typescript specific, I would like an additional explanation to how it works and help me learn Typescript.
This game will be trying to clone Sim-city except with more accurate car traffic and pedestrian simulation.
The game will be a city builder, and each building will have different effects on citizens. 

I am implementing an ECS for the game that handles all the entity logic 

I have a render system that renders the scene, and a tick system that handles changing all the logic in the game
These two should have a separation of concerns and run independently to each other, however the ticker should be able to add calls into the renderQueue 
css
html
javascript
typescript

First Time Repository

TypeScript

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CSS: 3.9KB
HTML: 5.9KB
JavaScript: 28.8KB
TypeScript: 40.8KB
Created: 9/5/2024
Updated: 10/7/2024

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